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Welcome to INNOVA


If you are a member, you can access our forum Here.

Looking for something? Here is the site map!


About Innova
Here you can find what we are all about: our mission, vision, and goals.
- Rules and Regulations
What to do and not to do on the wiki and forum.
- Innova's Constitution
The official document that credits us as an official UTEP organization with some additional rules and procedures.
- Innova's Candidate Requirements
Want to join Innova? Here is how you can do it!

The Members
A small profile and gallery or showcase of our members work.

Game Development
Game design theory and concepts.
-Torque
Explains why Torque is our prime software to program videogames, list of features and subprograms.

-Torque SDK
How to get it, why is it important and learn to use it.

-Torque Script
How to script in Torque and get a game running in no time!

-GUI Editor
Torque's GUI Editor features.

-World Editor
Torque's World Editor features.

-Game Design
Some game design theory and concepts. Based on the proceedings of a meeting last year.


-Western Gaming/Animation Project
All about the team currently working on the 'Western Project'.
- Versions
Download for free the complete versions of our game and the game art for it!
(Some restrictions do apply, not for commercial use).

- Features
A brief description of some of the major features and tutorials on how they are implemented on the game.

- Art
A wonderful gallery with all the concept art provided by Adan Contreras.

3D & 2D Software
-Softimage XSI

- Videos, Tutorials and Terminology Find out what have we done with XSI and learn some animation concepts!

-Vue 7 xStream
What is Vue7.
-CharacterFx
Discover what you can do with this animation software!
-MilkShape 3D
Find out about this convinient animation software and what our animator are doing with it.

Festivals and Conferences -
SIGGRAPH
Attending SIGGRAPH 2009 Info.
-Redstick
Information about, and how to attend Red Stick International Animation Festival.
-Nickelodeon Animation Festival
Information about the festival, where it is being held, and how to attend.
-Indiecade
A festival for independent 3D developers and artists
-Game Developers Conference(GDC)
Information on one of the biggest 3D developers conference.

Programming Languages
-Java
What is Java.

- Starting Java Where to get it, how to get started.

- jMonkey A Java based game engine!

-C++
What is C++.
- Tutorials
How to get started or transition from Java to C++.

-OpenGL
What is OpenGL
- Definition and books
Where can you learn more about it.

Tutorials and Books
-Torque Tutorials and Books
A page containing many useful digital tutorials for Torque and even some books that can be very useful for every programmer!
-General Tutorials
A page compiling all the tutorials for every software we use.

-3D Tutorials and Books
This page contains links to many digital tutorials for 3D modeling and titles of useful books for a modeler.

Other Software Additional software we use for our everyday life.
-Adobe Flash CS4

  • -Learn what Adobe Flash is.
  • -Where has it been used.
  • -Tutorials to learn how to get around Flash.
  • - Projects of Innova members done in Flash.
- Firefox Customizing Firefox with plug-ins.




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Latest page update: made by Megashadow13 , Sep 15 2009, 9:30 PM EDT (about this update About This Update Megashadow13 lol - Megashadow13


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Keyword tags: about clan gamer gaming home
More Info: links to this page
Started By Thread Subject Replies Last Post
cesarsuki Software Engineering Book 3 Jul 6 2008, 2:07 PM EDT by Igris
Thread started: Jun 14 2008, 5:17 AM EDT  Watch
Author : Flynt, John P.
Title: Software engineering for game developers [electronic resource] / John P. Flynt, with Omar Salem.
Imprint: Boston, Mass. : Thomson Course Technology PTR, c2005.
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